Create a fully working, 3D multiplayer Battle Royale using Photon – the free, highly popular Unity networking framework. In this course, you’ll create the popular Battle Royale-style game, where any number of players can compete to be the last one standing. The battle will take place inside a gradually shrinking force field, forcing players into an increasingly smaller area.
You will learn how to:
- Use Unity’s UI System, including the Canvas, Text, Buttons, Input Fields, and Scroll Bar
- Build a Lobby and Menu System, where players can create games and wait for the game to start
- Set up the Player Controller (including moving, jumping, shooting, healing, and adding ammo)
- Implement Player Health
- Create Pickups (for health and ammo packs)
- Build a customizable Force Field
- Switch to a spectator camera after player death so they can fly around the map and view the rest of the game