Build a Micro-VR Game
Enhance your knowledge of VR development by creating a micro-VR game in Unity for Oculus devices, SteamVR, and Windows Mixed Reality.
- 1.9 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 1.9 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
Master the basics of virtual reality development by building a micro-VR game in the popular Unity engine. In this course, you will take some ready-made assets and put together a small, outdoor grilling VR experience with hand controllers and teleportation mechanics. Further, this course will show you how to adjust your game to be deployed on a variety of VR devices – including Oculus Rift, Oculus Quest, Oculus Go, SteamVR, and Windows Mixed Reality – so that you are ready to develop for any VR rig.
You will learn how to:
- Understand the difference between virtual reality, augmented reality, and mixed reality
- Create an environment for grilling and change the color of assets
- Set up Unity for a variety of VR devices
- Implement hand controllers that can pick up and place objects down
- Develop a teleportation system so players can move around the map
Learn with Certified Instructors
This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.3, XR Legacy Input Helpers 1.3.7
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Check out what our learners think below:
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- Basic understanding of Unity and C#.
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