Build an AR Nature Painting App
Create a nature-painting app that uses the physical world as a canvas with Unity and AR Foundation – the cross-platform AR development package.
- 0.6 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 0.6 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
Enhance your AR development skills by learning how to implement planes and Prefabs for “drawing”. Through this course, you will create a painting application using AR Foundation – Unity’s cross-platform API for Android and iOS AR development – that allows users to paint virtual grass and flowers using the physical world as a canvas. While doing this, you will learn key skills for controlling 3D models and how they generate within the context of augmented reality.
You will learn how to:
- Use AR Foundation to add meshes to a plane
- Increase the size of a mesh based on the camera view
- Instantiate and randomize Prefabs within the confines of a mesh
- Test and build your application to your mobile device
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This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.2, AR Foundation 2.0.2, ARCore XR Plugin 2.0.2
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- Basic understanding of Unity and C#
- Existing knowledge of AR Foundation and how to build apps to mobile devices
- You must have an Android or iOS device compatible with AR Foundation.