Build an AR Nature Painting App

Enhance your AR development skills by learning how to implement planes and Prefabs for “drawing”.  Through this course, you will create a painting application using AR Foundation – Unity’s cross-platform API for Android and iOS AR development – that allows users to paint virtual grass and flowers using the physical world as a canvas.  While doing this, you will learn key skills for controlling 3D models and how they generate within the context of augmented reality.

You will learn how to:

  • Use AR Foundation to add meshes to a plane
  • Increase the size of a mesh based on the camera view
  • Instantiate and randomize Prefabs within the confines of a mesh
  • Test and build your application to your mobile device

A basic understanding of Unity & C# and existing knowledge of AR Foundation & how to build apps to mobile devices. You must also have an Android or iOS device compatible with AR Foundation.

Tools and Frameworks

Unity 2022 LTS (updated from Unity 2019.2, AR Foundation 2.0.2, and ARCore XR Plugin 2.0.2)]

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