Construct a First Person Shooter
Craft your own first person shooter in Unity with challenging enemies and exciting gameplay.
- 3.6 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 3.6 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
Develop your own exciting first person shooter game in Unity. You will learn not only how to create all the mechanics needed for a shooter, but also how to create pathfinding enemies to challenge your players. Build the first person shooter of your dreams starting today, and let your players battle their way through exciting challenges.
You will learn how to:
- Create a player that can move, jump, shoot, and die
- Master weapons and shooting with C# and object pooling
- Implement enemies that can pathfind using Unity’s NavMesh feature
- Add health and ammo pickups
- Setup audio and particle effects for firing weapons
- Use Unity’s UI system to create health bars, ammo counters, and more
Learn with Certified Instructors
This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.1
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Our community of 1,000,000+ learners and developers have used the skills learned with us to publish their own games and websites, land their dream jobs, and even start their own businesses – and you have the potential to do the same!
Check out what our learners think below:
I love the lectures, concise course objectives, and how they not only teach you enough to get started, but prepare you for the advanced stuff later down the road.
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The Unity courses at Zenva helped me achieve a level of comfort with game development that I didn’t think was possible. They give you the confidence to expand your skills, and were so easy to understand.
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- Basic understanding of Unity and C#
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