Construct a Phaser MMORPG Inventory System [2019]

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Enhance your Phaser-made MMORPGs by adding items and an inventory system. Through this course, you will learn how to set up the logic and UI systems needed for a toggle-able, dynamic inventory that can operate with both the server and client. Additionally, you will also master how to use items to alter a player’s stats, making for challenging, varied multiplayer experiences for your players to enjoy.

You will learn how to:

  • Alter attack and defense mechanics based on items possessed
  • Spawn and add items to a player’s inventory
  • Refactor Phaser classes to use inheritance for cleaner window creation
  • Make the inventory window and its child elements toggle-able
  • Add stats, text, items, and more to the inventory UI
  • Allow players to view the inventory of other players across the network

…and more!

Knowledge with using Node.js, NPM, Phaser, Docker, Webpack, and Babel.

Tools and Frameworks

Phaser 3.16.2, Web Server for Chrome 0.4.8, Socket.IO 2.2.0, Node.js 11.6.0, npm 6.5.0, Express 4.17.1, Postman, Nodemon 1.18.10, Body-Parser 1.19, Cookie-Parser 1.4.4, Passport.js 0.4.0, MongoDB Shell 4.0.10, Mongoose 5.5.15, Nodemailer 6.2.1, bCrypt 3.0.6, JSON Web Tokens 8.5.1, Webpack 4.36.1, Babel 7.5.0, ESLint 6.1.0, Docker 18.09.2, Docker Compose 1.23.6

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