Construct a Phaser MMORPG Inventory System

Enhance your Phaser-made MMORPGs by adding items and an inventory system. Through this course, you will learn how to set up the logic and UI systems needed for a toggle-able, dynamic inventory that can operate with both the server and client. Additionally, you will also master how to use items to alter a player’s stats, making for challenging, varied multiplayer experiences for your players to enjoy.

You will learn how to:

  • Alter attack and defense mechanics based on items possessed
  • Spawn and add items to a player’s inventory
  • Refactor Phaser classes to use inheritance for cleaner window creation
  • Make the inventory window and its child elements toggle-able
  • Add stats, text, items, and more to the inventory UI
  • Allow players to view the inventory of other players across the network

…and more!

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✅ Practice with source code

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Check out what our learners think below:

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I love the lectures, concise course objectives, and how they not only teach you enough to get started, but prepare you for the advanced stuff later down the road.

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With Zenva, I started learning a more accurate way to approach problems and develop solutions. It’s full of interesting topics that I love to learn in conjunction with my work.

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I chose Zenva because of the large selection of topics and the fact that I can choose what courses I want to take whenever I want to take them. That level of freedom is unique to Zenva.

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The Unity courses at Zenva helped me achieve a level of comfort with game development that I didn’t think was possible. They give you the confidence to expand your skills, and were so easy to understand.

LEARN FROM WORLD-CLASS INSTRUCTORS

Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.

That way, you can be confident that you’re learning the most up-to-date content from industry experts.

Knowledge with using Node.js, NPM, Phaser, Docker, Webpack, and Babel.
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