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Enhance your Phaser-made MMORPGs by adding items and an inventory system. Through this course, you will learn how to set up the logic and UI systems needed for a toggle-able, dynamic inventory that can operate with both the server and client. Additionally, you will also master how to use items to alter a player’s stats, making for challenging, varied multiplayer experiences for your players to enjoy.
You will learn how to:
- Alter attack and defense mechanics based on items possessed
- Spawn and add items to a player’s inventory
- Refactor Phaser classes to use inheritance for cleaner window creation
- Make the inventory window and its child elements toggle-able
- Add stats, text, items, and more to the inventory UI
- Allow players to view the inventory of other players across the network
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✅ Watch video lessons
✅ Read text summaries
✅ Explore interactive lessons
✅ Practice with source code
✅ Build real projects
✅ Earn completion certificates
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With Zenva, I started learning a more accurate way to approach problems and develop solutions. It’s full of interesting topics that I love to learn in conjunction with my work.
I chose Zenva because of the large selection of topics and the fact that I can choose what courses I want to take whenever I want to take them. That level of freedom is unique to Zenva.
The Unity courses at Zenva helped me achieve a level of comfort with game development that I didn’t think was possible. They give you the confidence to expand your skills, and were so easy to understand.