Construct a Phaser MMORPG Inventory System

Construct a Phaser MMORPG Inventory System

Add an inventory system with items and alterable attack mechanics to your Phaser MMORPG for a challenging gameplay experience.

 

Includes:
  • 2.5 Hours of Video
  • Certificate of Completion
  • Project Files
  • Closed Captions
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Benefits

  • On-demand, 24/7 access
  • 2.5 hours of video
  • Certificate of completion
  • Project files and PDF notes
  • Closed captions

Overview

Enhance your Phaser-made MMORPGs by adding items and an inventory system. Through this course, you will learn how to set up the logic and UI systems needed for a toggle-able, dynamic inventory that can operate with both the server and client. Additionally, you will also master how to use items to alter a player’s stats, making for challenging, varied multiplayer experiences for your players to enjoy.

You will learn how to:

  • Alter attack and defense mechanics based on items possessed
  • Spawn and add items to a player’s inventory
  • Refactor Phaser classes to use inheritance for cleaner window creation
  • Make the inventory window and its child elements toggle-able
  • Add stats, text, items, and more to the inventory UI
  • Allow players to view the inventory of other players across the network

…and more!

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Curriculum

Requirements

    Knowledge with using Node.js, NPM, Phaser, Docker, Webpack, and Babel.

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