Construct a Phaser MMORPG Inventory System

Enhance your Phaser-made MMORPGs by adding items and an inventory system. Through this course, you will learn how to set up the logic and UI systems needed for a toggle-able, dynamic inventory that can operate with both the server and client. Additionally, you will also master how to use items to alter a player’s stats, making for challenging, varied multiplayer experiences for your players to enjoy.

You will learn how to:

  • Alter attack and defense mechanics based on items possessed
  • Spawn and add items to a player’s inventory
  • Refactor Phaser classes to use inheritance for cleaner window creation
  • Make the inventory window and its child elements toggle-able
  • Add stats, text, items, and more to the inventory UI
  • Allow players to view the inventory of other players across the network

…and more!

Knowledge with using Node.js, NPM, Phaser, Docker, Webpack, and Babel.
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