Craft a Mario-Style Platformer in Phaser 3

With the massive resurgence of classic, arcade-style games, knowing how to make your own platformer is a must for any game developer. The great news is that with Phaser 3, this is easier than ever before! This course will walk you through creating your own platformer game – similar to that of Donkey Kong or Super Mario Bros – completely from scratch!

As you build the game, you will be given a grounded understanding of all of the basics of platformer game creation – knowledge that you can apply to creating your own unique game projects.

You’ll learn all about:

Phaser’s Arcade System 

  • Learn the basics of arcade physics
  • Create new Arcade sprites
  • Discover how to enable physics in existing Sprites

Movable and Immovable Objects

  • Understand the difference between static and dynamic bodies
  • How to disable bodies to make bodies immovable
  • Creating tile sprites
  • Detecting collision and overlap

Player Characters

  • Implementing and animating walking and jumping mechanics
  • Detecting player inpunt (via arrow/cursor key presses)
  • Restricting player movement to the world bounds
  • Detecting when a sprite is being blocked

Interactive Objects 

  • Creating a looped event
  • Generating barrels which bounce off level edges
  • Destroying barrels after a certain point in time
  • Learn about how you can recycle your objects with object pooling so you don’t have destroy them

….and much more!

A basic understanding of Phaser and familiarity with working with sprites, scenes, and development environment setup

Tools and Frameworks

Phaser 3.9.0, npm 5.6, Node.js 8.11

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