Gozilla-VR-experience-with-SteamVR

Create a Dinosaur Room-Scale Experience with SteamVR

Create a “Gozilla-style” Room-Scale experience that works on SteamVR headsets. Mobile adaptation included

$50

$50
Includes:
  • 14 Lessons
  • Lifetime, 24/7 Access
  • Certificate of Completion
  • English Subtitles
Join 300,000+ Satisfied Students
$50

Overview

This title is part of the Virtual Reality Mini-Degree – Build VR Games and Experiences with Unity

In this course we cover the SteamVR SDK and how create a Room-Scale experience for the HTC Vive and other SteamVR-compatible technologies, such as the Oculus Touch controllers. The game we build here is a “Gozilla” experience where the player has to fight giant dinosaurs in the middle of a city that gets destroyed in the process.

At the end of the course, we show how to adapt this game to work with a reticle for mobile VR / Oculus standalone.

“Gozilla” Experience

Learning goals:

  • SteamVR SDK: tracked controllers, Play Area setup, scripting
  • Unity native OpenVR support
  • Creating a fully fledged Room-Scale experience
  • Hand controller interactions: grabbing and throwing objects
  • Adapting the experience to work on mobile VR

About the Virtual Reality Mini-Degree

The VR Mini-Degree is the world’s most comprehensive training on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical projects. Whether your goal is to make VR games for fun, do a startup in this exciting field, or become a professional Unity development, this training series contains everything you need to reach your goals.

https://www.youtube.com/watch?v=wKWWLzzTEy8

Learn more and enroll HERE

+ Show More

What Our Members Are Saying

“I was able to just continuously expand upon the groundwork that I created with the course and turn it into something that was uniquely mine.”
Damon Bolesta

“Zenva courses are not like other similar courses ... I found them more friendly and interesting than other sites I’d tried.”
Elizaveta Mihisa

“Once I actually started to type, a giant game programming world opened up before my eyes and it is absolutely amazing!”
Ryan Mininger

“This course definitely helped me create my first game for Android and iOS — which is a very good feeling 😀 — so I highly recommend it!”
Max Rose

Curriculum

+ Show More

Requirements

    This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.

    It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.

SIGNUP