Discover Azure PlayFab Leaderboards
Implement engaging leaderboards with Unity and Microsoft Azure PlayFab, the popular back-end platform for multiplayer games.
- 1.3 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 1.3 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
Give your games a competitive edge by implementing leaderboards in your multiplayer game projects. Using Unity and Microsoft Azure PlayFab – the popular back-end platform for operating live games – you will build a simple orb-collecting game featuring a timer and scores, before setting up a leaderboard with an efficient back-end. Develop skills that will allow you to store and display scores server-wide by easily implementing API calls to the PlayFab cloud.
You will learn how to:
- Lay out leaderboard UI elements in Unity
- Call and display the scores/times stored with PlayFab
- Submit and store new scores/times after a game concludes
- Control the game flow with play buttons and more
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This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
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Frameworks and tools covered: Unity 2019.1, Photon Unity Networking (PUN) SDK 2.1, Microsoft Azure PlayFab (SDK 2.69)
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- Basic understanding of Unity and C#.
- Knowledge of setting up player authentication with Microsoft Azure PlayFab.