Discover Azure PlayFab Leaderboards
Implement engaging leaderboards with Unity and Microsoft Azure PlayFab, the popular back-end platform for multiplayer games.
- 1.3 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 1.3 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
Give your games a competitive edge by implementing leaderboards in your multiplayer game projects. Using Unity and Microsoft Azure PlayFab – the popular back-end platform for operating live games – you will build a simple orb-collecting game featuring a timer and scores, before setting up a leaderboard with an efficient back-end. Develop skills that will allow you to store and display scores server-wide by easily implementing API calls to the PlayFab cloud.
You will learn how to:
- Lay out leaderboard UI elements in Unity
- Call and display the scores/times stored with PlayFab
- Submit and store new scores/times after a game concludes
- Control the game flow with play buttons and more
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This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.1, Photon Unity Networking (PUN) SDK 2.1, Microsoft Azure PlayFab (SDK 2.69)
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- Basic understanding of Unity and C#.
- Knowledge of setting up player authentication with Microsoft Azure PlayFab.