Start developing media-rich, cross-platform games with C++ by exploring SFML.
Simple and Fast Multimedia Library, or SFML for short, is an easy-to-use API that allows programs to quickly access various multimedia components – such as graphics, audio, or similar. It is widely used for a variety of graphics-oriented applications due to its ability to draw objects on the screen, handle user input, and more. Additionally, as it is written in C++, it is both efficient and able to integrate seamlessly into C++ projects.
In this course, we’ll be taking a look at SFML and learn how to use it to develop a simple enemy clicker game. You will not only gain a strong understanding of how to use SFML to access graphics and audio for games, but also gain fundamental skills that will allow you to further progress in your knowledge of using C++ for game development.
You will learn how to:
- Install and set up SFML
- Draw sprites and text to the screen
- Play audio clips based on interactions
- Set up logic to detect player clicks
- Create a world to hold the game
- Implement an enemy and end game logic
… and more!