Explore Unity’s XR Interaction Toolkit, an industry standard for VR experiences!
Virtual reality has changed many industries in unbelievable ways, and the improving technology has only become easier to develop for. With the XR Interaction Toolkit, developers are now able to use its pre-built components to set up interactive, VR-ready objects – even without code!
You’ll go through the toolkit’s various features step-by-step – all while building a VR kitchen scene with interactable, cooking-related items. From being able to grab objects to teleportation, you’ll also master a variety of common VR mechanics, which will provide you with necessary foundations for any future VR projects.
No matter your goals, learning the XR Interaction Toolkit will give you the starting points you need to develop VR games, apps, and more!
This course assumes familiarity with Unity and C#, and works for Oculus Quest, Oculus Quest 2, and Oculus Rift S.
You will learn how to:
- Set up the XR Interaction Toolkit
- Create interactable objects
- Implement teleportation-style movement
- Deal with hand grabbing controllers
- Add particle effects based on object orientation
Unity Certified Experts
This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.
As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.