Intermediate C# – Build a Text-Based RPG in Unity [2017]

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Learn and enhance your knowledge of C# and Object-Oriented programming while creating your very own text-based RPG game. This course covers key-aspects of OOP — from classes, inheritance, polymorphism, and encapsulation to interfaces and delegates.

What you’ll learn

By the end of this course, you’ll have a much deeper understanding of OOP and how it can be used to make your own games with Unity and C#. Your goal will be to create a text-based RPG while also learning about

  • Classes and objects and how/when to use inheritance
  • Encapsulation and how it relates to classes, public and private methods, and variables
  • Polymorphism, the difference between overriding and overloading and when to use each to your own advantage
  • C# Data Structures – lists, dictionaries, and more
  • Lambda functions
  • Namespaces, events, and much more!

Game features
  • Guide your character through a randomly generated dungeon filled with dragons and treasures
  • Fight powerful monsters to gain their items and gold
  • Too scared to confront what you stumbled upon? Flee the premises, but be aware that this option is not without consequences!
  • Find and use powerful relics
  • Find and open in-game treasure chests. Or not, who knows what’s in there?
  • Increase your current stats — energy, attack, defense — and decide what to do when encountering an opponent by accounting for their own strengths and weaknesses
  • The sky’s the limit. You can create your own story, enemies, and items. Imagine the possibilities!


Learn with Certified Instructors

This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their demonstrated excellence in programming.

As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.

Included in this course

In this course, you’ll also benefit from:

  • Augmenting your current knowledge of C# and programming paradigms by understand the core concepts of Object-Oriented Programming
  • Having permanent 24/7 access to the course content and material – learn at your own pace, wherever and whenever!
  • Access to the course discussion lounge, through which you can connect with other students and have your questions answered
  • A certificate of completion, demonstrating and validating your proficiency in the above subject matter and material

We’ve been teaching development and programming to over 1,000,000 satisfied students since 2012 — immerse yourself in learning and development with our courses today.




Learn with project-based courses that are designed to be flexible – access them 24/7, fit them around your schedule, and choose the learning materials that suit you best.

With an online platform optimized for all modern devices, you can even learn on the go!

✅ Watch video lessons

✅ Read text summaries

✅ Explore interactive lessons

✅ Practice with source code

✅ Build real projects

✅ Earn completion certificates


Our community of 1,000,000+ learners and developers have used the skills learned with us to publish their own games and websites, land their dream jobs, and even start their own businesses – and you have the potential to do the same!

Check out what our learners think below:



I love the lectures, concise course objectives, and how they not only teach you enough to get started, but prepare you for the advanced stuff later down the road.



With Zenva, I started learning a more accurate way to approach problems and develop solutions. It’s full of interesting topics that I love to learn in conjunction with my work.



I chose Zenva because of the large selection of topics and the fact that I can choose what courses I want to take whenever I want to take them. That level of freedom is unique to Zenva.



The Unity courses at Zenva helped me achieve a level of comfort with game development that I didn’t think was possible. They give you the confidence to expand your skills, and were so easy to understand.

Basic to intermediate knowledge of C# and Unity

Tools and Frameworks

Recorded in Unity 2017.1, updated to Unity 2020.3 LTS

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