Intro to Augmented Reality
Master the fundamentals of Augmented Reality and create your first cross-platform AR app with Unity and AR Foundation.
- 1 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 1 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
Start developing the core skills needed for Augmented Reality development by creating a simple object spawning application. Using the popular Unity game engine, you will dive into creating apps that allow for the placement of virtual objects within the real world – all using your iOS or Android device’s camera. Through this course, you will also learn the fundamentals of Unity’s AR Foundation, a package that allows you to develop for iOS’s ARKit SDK and Android’s ARCore SDK with a single, cross-platform API. With these skills acting as the foundations for a wide range of more complex projects, you’ll soon be building many different AR apps for multiple devices.
You will learn how to:
- Set up Unity to use AR Foundation
- Detect various planes with your device’s camera
- Create a placement indicator where the position is dependant on camera view
- Spawn virtual objects into the “real world” by tapping the screen
Learn with Certified Instructors
This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Recorded in Unity 2019.1, AR Foundation 2.1.3, and ARCore XR Plugin 2.1.1. Updated to Unity 2020.3 LTS.
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- Basic understanding of Unity and C#.
- You must have an Android or iOS device compatible with AR Foundation.
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