Intro to VR Game Development with Unity
Create a simple VR game in Unity and build it for all current platforms
The content in this course is a sample of The Complete VR Game Development Course – Build 15 VR Experiences
Interested in creating VR games with Unity but don’t know where to start? In this course we’ll put together a simple game and cover the building process in Unity for all the main VR platforms:
- Google Cardboard (Android and iOS)
- Gear VR
- HTC Vive / OpenVR-compatible headsets (standing experience only)
The project you’ll be building is a flying platform demo where the player is transported to different destinations in a low-poly world.
Want more? Enroll in The Complete VR Game Development Course to build your own portfolio of 15 VR games + master Unity and C# starting from the ground-up.
Pablo Farias Navarro is a game developer and founder of ZENVA, where he has taught game development to +200,000 students and authored +50 courses. As part of his work in game development education, Pablo was invited to join the Intel Software Innovator Program, and has run game programming workshops in San Francisco, Brisbane and Bangalore. Pablo has been making games since 1996 and has been obsessed with VR since he saw The Matrix.
This course assumes basic to intermediate Unity skills.
You don't need a VR headset to enroll or complete this course.