VR Game Development 101 – Interaction Fundamentals

Master the foundations of virtual reality projects!

Virtual reality has found wide applications across multiple industries – including retail, industrial training, video games, and much more. Using Unity’s XR Interaction Toolkit, it’s also become incredibly easy for most developers to create novel experiences that take advantage of these numerous opportunities.

In this course, you’ll explore the fundamentals of adding the XR Interaction Toolkit to your Unity projects to make them VR-ready. You’ll also learn how, without code, you can use the toolkit’s pre-built components to make interactable objects that can be picked up with your controllers!

No matter what kind of VR experience you want to build, these core principles will help you take the first step into building VR projects quickly and easily.

This course assumes basic familiarity with Unity.

You will learn how to:

  • Create VR-oriented Unity projects
  • Install the XR Interaction Toolkit
  • Configure an XR Rig
  • Tweak settings for Oculus Quest devices
  • Make objects interactable with components

A basic understanding of Unity and C# and an Oculus Quest, Oculus Quest 2, or Oculus Rift S headset.

Tools and Frameworks

Unity 2022 LTS (updated from Unity 2020.1, XR Interaction Toolkit 0.10, and XR Plugin Management 3.2.16)

Explore virtual reality development and easy interactable objects with Unity’s XR Interaction Toolkit

  • On-demand, 24/7 access

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