Create Reusable Crafting Systems in Unity
Learn how to code your own Inventory and Crafting System inspired by Minecraft! Create an intuitive system enabling you to drag and drop items into your crafting window, create recipes and add tooltip descriptions.
A strong Inventory and Crafting System can go a long way towards creating a positive player experience. Learn to create these systems in this comprehensive course, where you will learn to create a UI Inventory and Crafting Grid with Slot Panels, along with the basics of inventory logic (including drag and drop, adding and removing items, and much more).
You will learn to:
- Understand Item and Recipe Data Structure
- Create Item and Recipe Databases
- Define different methods, including retrieving Items and Recipes, checking if Recipes are correct, creating a new item while destroying ingredients
- Build a Tooltip UI Object to show item descriptions
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This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2017.2
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Intermediate C# and Unity skills
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