Create Reusable Crafting Systems in Unity
Learn how to code your own Inventory and Crafting System inspired by Minecraft! Drag and drop items in your crafting window, create recipes and add tooltip descriptions!
This title is part of the Game Development Mini-Degree – Build 2D, 3D, Mobile, Virtual Reality, and Augmented Reality Games
A strong Inventory and Crafting System can go a long way towards creating a positive player experience. Learn to create these systems in this comprehensive course, where you will learn to create a UI Inventory and Crafting Grid with Slot Panels, along with the basics of inventory logic (including drag and drop, adding and removing items, and much more).
You will learn to:
- Understand Item and Recipe Data Structure
- Create Item and Recipe Databases
- Define different methods, including retrieving Items and Recipes, checking if Recipes are correct, creating a new item while destroying ingredients
- Build a Tooltip UI Object to show item descriptions
About the Game Development Mini-Degree
The Game Development Mini-Degree is the most extensive assortment of courses dedicated to shaping you into a master of various fields in game development. Whether you’re a novice, or an adept game developer, this Mini-Degree is what you need to learn the latest in game development. You’ll pick up a whole slew of new technologies ranging from 2D, 3D, Mobile, and Web-based games, to Augmented and Virtual Reality projects. Enroll in the greatest game development bundle this side of the galaxy today.
Intermediate C# and Unity skills