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Providing players with the ability to save their game can significantly enhance player engagement and their motivation to continue playing. This course will show you how to implement game saving in Unity, using three different methods:
Saving Data using Player Preferences (PlayerPrefs)
Perfect for saving simple data, this method is commonly used to change quality settings that the user makes to the player. You will be introduced to this save method by learning how to save Player Position and Player Health.
Saving Data with a Binary Formatter
Built into .NET, this generic system allows for more complex data to be saved by serializing data before writing it to a file.
Saving Data using Easy Save
Available on the Unity Asset Store, this simple system is the standard way to save complex data in Unity.
Unity Certified Experts
This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.
As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.