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Providing players with the ability to save their game can significantly enhance player engagement and their motivation to continue playing. This course will show you how to implement game saving in Unity, using three different methods:
Saving Data using Player Preferences (PlayerPrefs)
Perfect for saving simple data, this method is commonly used to change quality settings that the user makes to the player. You will be introduced to this save method by learning how to save Player Position and Player Health.
Saving Data with a Binary Formatter
Built into .NET, this generic system allows for more complex data to be saved by serializing data before writing it to a file.
Saving Data using Easy Save
Available on the Unity Asset Store, this simple system is the standard way to save complex data in Unity.
Unity Certified Experts
This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.
As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.
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✅ Practice with source code
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I love the lectures, concise course objectives, and how they not only teach you enough to get started, but prepare you for the advanced stuff later down the road.
With Zenva, I started learning a more accurate way to approach problems and develop solutions. It’s full of interesting topics that I love to learn in conjunction with my work.
I chose Zenva because of the large selection of topics and the fact that I can choose what courses I want to take whenever I want to take them. That level of freedom is unique to Zenva.
The Unity courses at Zenva helped me achieve a level of comfort with game development that I didn’t think was possible. They give you the confidence to expand your skills, and were so easy to understand.