Learn to Implement Game Saving

Learn the primary methods of implementing game saving in Unity

$50

$50
Includes:
  • 3 Lessons
  • Lifetime, 24/7 Access
  • Certificate of Completion
  • Closed Captions
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$50

Overview

This title is part of the RPG Academy

Providing players with the ability to save their game can significantly enhance player engagement and their motivation to continue playing. This course will show you how to implement game saving in Unity, using three different methods:

Saving Data using Player Preferences (PlayerPrefs)

Perfect for saving simple data, this method is commonly used to change quality settings that the user makes to the player. You will be introduced to this save method by learning how to save Player Position and Player Health.

Saving Data with a Binary Formatter

Built into .NET, this generic system allows for more complex data to be saved by serializing data before writing it to a file.

Saving Data using Easy Save

Available on the Unity Asset Store, this simple system is the standard way to save complex data in Unity.

 

About the RPG Academy

The RPG Academy is the world’s first on-demand curriculum designed to teach ANYONE how to code and build impressive 2D and 3D RPG games.  Craft your own enticing and dangerous worlds with Unity, a free and highly popular game development engine, and discover just how rewarding it can be to see your players explore the adventures that you’ve created for them.

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Curriculum

Requirements

    Basic understanding of Unity and C# concepts (such as objects and value types) are required to complete this course. We recommend that you complete Intro to Game Development before taking this course.

Learn the primary methods of implementing game saving in Unity

  • Lifetime, 24/7 access
  • Professional-grade video lessons
  • Certificate of completion
  • Closed captions

$50

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