Not an artist, but eager to create simple yet beautiful low-poly models for your Unity games? Learn the basic skills needed to build your own 3D game models with Blender as you create a myriad of beautiful 3D game assets and low-poly scenes from scratch, with no artistic, Blender, or 3D modeling package needed to get started. You will be provided with step-by-step instructions on how to use Blender’s essential tools, and on how to add your new assets to Unity by importing the FBX file, and adjusting materials and colliders.
Topics included:
- Object mode and transforms
- Snapping tool
- Edit mode
- Extruding, insetting, loop cut
- Proportional edit
- Normals
- Materials
- Texturing and UV unwrapping
- Exporting into Unity