Blender for Beginners – Create Low-Poly 3D Game Assets
Learn to use Blender to create beautiful low-poly game assets, and how to import them into Unity
Not an artist but interested in creating simple yet beautiful low-poly models for your Unity games?
Join us and learn the basic skills needed to build your own 3D game models with Blender. Follow along and create, from a absolute scratch, a myriad of beautiful 3D game assets and low-poly scenes. The importing process into Unity is covered as well so that you become fully capable of creating and utilizing the models you create in your games.
Anyone can create simple yet beautiful low-poly 3D game assets by just learning the essential tools that Blender has to offer. After completing this course, you’ll be able to create simple low-poly game assets for your games. You don’t need to be an artist to join. In fact, we are assuming you have never used Blender or any 3D modeling package before!
- Object mode and transforms
- Snapping tool
- Edit mode
- Extruding, insetting, loop cut
- Proportional edit
- Texturing and UV unwrapping
- Exporting into Unity
Import your assets into Unity
You’ll also learn how to import your assets into Unity. This includes importing the FBX file, adjusting materials and colliders in Unity. This this section we’ll assume you are familiar with the basics of Unity.
About the Unity Game Development Mini-Degree
The Unity Game Development Mini-Degree is the most extensive assortment of courses dedicated to shaping you into a master of various fields in game development. Whether you’re a novice, or an adept game developer, this Mini-Degree is what you need to learn the latest in game development. You’ll pick up a whole slew of new technologies ranging from 2D, 3D, Mobile, and Web-based games, to Augmented and Virtual Reality projects. Enroll in the greatest game development bundle this side of the galaxy today.
- Download and install Blender.
- Download and install Unity.
- This course is for beginners - No prior 3D modeling experience is required. The Unity section assumes basic familiarity with this game engine.