The lessons of this course are also included in the Virtual Reality Mini-Degree – Build VR Games and Experiences with Unity
Learn C# and Unity by creating your very first 3D multi-level platformer game
Whether your goal is to build games for fun, start an indie studio or become a professional Unity developer in the game industry (+160k a year on senior roles), this 7-hour training contains everything you need to get started.
Through out this course you’ll learn C# and how to use Unity from absolute scratch. We’ll introduce concepts such as vector math, Object-Oriented programming and working with materials.
All the concepts covered are tested in many challenges which make this course fun and interactive.
By the end of this course you’ll have built your own 3D multi-level platformer game, and you’ll be ready to take on much bigger challenges!
- Unity Editor basics
- Transforms and game objects
- Unity Scripting in C#
- Object-Oriented Programming
- Multi-level functionality
- Canvas UI
- Importing external assets from Blender
Pablo Farias Navarro is a game developer and founder of ZENVA, where he has taught game development to +200,000 students and authored +50 courses. As part of his work in game development education, Pablo was invited to join the Intel Software Innovator Program, and has run game programming workshops in San Francisco, Brisbane and Bangalore. Pablo has been making games since 1996 and has been obsessed with VR since he saw The Matrix.