Multiplayer Games 101 – Developing with Photon [2019]

This free course has been deprecated and is no longer supported. However, this course is a subset of lessons from Intro to Multiplayer Game Development, which is included as a part of our all-access package.

Delve into the realm of multiplayer game development using Unity, one of the most popular game engines, and Photon.  With Photon, the top networking engine for client and server communication, you will learn the fundamentals of setting up a networking solution for your game projects that can be used for any genre.  Not only will you be able to create new, interactive, cooperative, and competitive experiences for your players, but you will also develop key knowledge for communicating information from client-to-client that allows you to create the multiplayer game of your dreams.

You will learn how to:

  • Set up Photon to work within Unity
  • Organize your project for proper networking execution
  • Code a manager that controls client and server communication

Basic experience in C# and Unity.

Tools and Frameworks

Unity 2019.1, Photon Unity Networking (PUN) SDK 2.1

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