Player Trading using Azure PlayFab [2019]

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Add more dynamic player interactions to your multiplayer games with player trading.  Using Unity and Microsoft Azure PlayFab – a popular back-end platform for live games – this course will show you how to combine front-end and back-end API elements to create a unique trading system that can work easily across a server.

You will learn how to:

  • Set up trading-related API functions using PlayFab
  • Get information about the player’s inventory for trading authentication
  • Lay out UI elements to display available trades to a player
  • Script functions for offering and accepting trades
  • Implement server-related checks and error handling messages

 

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Basic understanding of Unity and C#. Knowledge of setting up player authentication with Microsoft Azure PlayFab.

Tools and Frameworks

Recorded in Unity 2019.1, Photon Unity Networking (PUN) SDK 2.1, and Microsoft Azure PlayFab (SDK 2.69). Updated to Unity 2020.3 LTS

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