Project-Based Oculus Avatars and Platform SDK

Ready for a new challenge with Unity and Oculus Rift?  Through this course, you will develop your own ball-hitting VR game, complete with Oculus Avatars that you can customize for your needs.  Take the next step in 3D VR development and become a master of Oculus’s Unity SDK.

You will learn how to:

  • Set up a VR game for Unity using the Unity SDK for Oculus Rift
  • Create a player controller along with Oculus Avatars
  • Implement rackets and balls that can be picked up in VR
  • Develop targets, score-based mechanics, and an auto ball shooter
  • Implement tracked scores and a leaderboard with Unity’s UI system

 

Unity Certified Experts

This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.

As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.

A basic understanding of Unity and C#. In order to run this game, an Oculus Rift or Oculus Quest is required. However, the game could be easily adapted for other platforms.
Don't miss out! Offer ends in

Buy Now For $50

OR access ALL Zenva courses with our subscription.

  • Access all 250+ courses
  • New courses added monthly
  • Cancel anytime
  • Certificates of completion

Subscribe

CODERS STRIKE BACK SALE - Get your first month for $1! Claim Offer
+
Don't miss out! Offer ends inClose Countdown