Real-Time Server Communication with Socket.IO
- 1.9 Hours of Video
- Certificate of Completion
- Project Files
- Closed Captions
- On-demand, 24/7 access
- 1.9 hours of video
- Certificate of completion
- Project files and PDF notes
- Closed captions
You will learn how to:
- Alter an Express server to use Socket.IO connections and messages
- Set up a game manager to control game logic from the server
- Control how players spawn and despawn upon joining or disconnecting from the server
- Communicate player movement, attacking, and more across multiple game instances
- Spawn chests, monsters, and more using the server to sync changes
- Implement basic PVP mechanics
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- Knowledge with using Node.js, NPM, Phaser, Docker, Webpack, and Babel.