RPG Development – Turn-Based Battle System
Create turn-based RPG battle systems in the ever-popular style of the NES Final Fantasy games.
- 3.1 Hours of Video
- Certificate of Completion
- Source Code
- Closed Captions
- On-demand, 24/7 access
- 3.1 hours of video
- Certificate of completion
- Source code and PDF notes
- Closed captions
When it comes to RPGs, the battle system can make or break your game. Learn how to create a turn-based battle system similar to the classic NES Final Fantasy games, where one player controls a party of hero characters, who battle against a group of enemies. From understanding how characters, spells, attacks and enemies can interact with each other and act in a turn-based manner, to creating the battle system itself, along with an impressive, easy-to navigate user interface, you will learn to create battle systems guaranteed to positively add to your players’ experiences. Best of all, the system is generic, allowing it to be easily used in any game.
You will master the creation and implementation of:
- Attack Spells
- Healing Spells
- Defensive Maneuvers
- Character Health – Including Hit Points, Defense Points, and Magic Points
- Implementing the battle system in an existing game
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This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2018.1
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