RPG Game Development – Turn-Based Battle System
Create turn-based RPG battle systems in the ever-popular style of the NES Final Fantasy games
This title is part of the RPG Academy
When it comes to RPGs, the battle system can make or break your game. Learn how to create a turn-based battle system similar to the classic NES Final Fantasy games, where one player controls a party of hero characters, who battle against a group of enemies. From understanding how characters, spells, attacks and enemies can interact with each other and act in a turn-based manner, to creating the battle system itself, along with an impressive, easy-to navigate user interface, you will learn to create battle systems guaranteed to positively add to your players’ experiences. Best of all, the system is generic, allowing it to be easily used in any game.
You will master the creation and implementation of:
- Attack Spells
- Healing Spells
- Defensive Maneuvers
- Character Health – Including Hit Points, Defense Points, and Magic Points
- Implementing the battle system in an existing game
Basic to intermediate Unity and C# programming skills.