RPG Game Development – Quest System

Create sleek Questing Systems that can easily be adapted to any RPG

$50

$50
Includes:
  • 8 Lessons
  • Lifetime, 24/7 Access
  • Certificate of Completion
  • Closed Captions
Join 350,000 Satisfied Students
$50

Overview

This title is part of the RPG Academy

In RPGs, a great Questing System is essential – it provides a sense of purpose for your players, keeping them engaged and eager to come back for more! This course shows you how to build a simple Questing System which can easily be inserted into any 2D or 3D RPG project.

You will gain a fundamental understanding of how Quests are defined by Goals, and how they are set by a Quest Giver – an NPC or item which assigns the quest to the player. By using solid, object-oriented principles, you will design a system that puts this knowledge into practice and manages quests with ease.

Through his course, you will:

  • Set up a Quest Database, allowing users to keep track of Quests that they’ve made progress on or completed
  • Implement an Event Controller, ensuring that events within game (for example, finding treasure, or killing enemies) can be registered as quest progress
  • Set Rewards for quest completion, which can be linked to your Inventory and Crafting System
  • Add UI design and scripts to your Quest System that will streamline your players’ experiences

About the RPG Academy

The RPG Academy is the world’s first on-demand curriculum designed to teach ANYONE how to code and build impressive 2D and 3D RPG games.  Craft your own enticing and dangerous worlds with Unity, a free and highly popular game development engine, and discover just how rewarding it can be to see your players explore the adventures that you’ve created for them.

https://www.youtube.com/watch?v=9IjWnW6-GjM&t=4s
+ Show More

Curriculum

Requirements

    Intermediate Unity skills

SIGNUP