Learn how to build interactive projects with Scratch!
Whether games or apps, interactivity is an important component of coding that adds functionality to our programs. It is also an aspect that can make projects more memorable and positively impact both education and learning outcomes that the projects want to convey.
This course will explore interactivity in Scratch by showing you how to detect keyboard input and move a cat sprite to jump on a trampoline based on this input. Along with this, you’ll discover a variety of core coding principles useful for interactivity, such as detecting object collisions, performing event-based actions, accessibility, storing data in variables, and constructing a user interface.
By the end, you’ll not only understand how interactivity can be incorporated into projects and algorithms, but have new Scratch skills in your toolkit to create even more robust projects.
This course assumes basic familiarity with Scratch.
You will learn how to:
- Move sprites based on key presses
- Store and manipulate data with variables
- Detect when two objects are touching
- Listen for events to perform actions
- Control and display information with UIs
- Test projects for color-blind accessibility
… and more!