Testing and Debugging in Unity

Ever had that one bug that it’s difficult to reproduce and you’d want to skip the trouble and get straight to the source? That’s where Unit Testing comes into play! This course is here to teach you how to test your code and divide it into smart and easy to debug units, helping you to spend less time debugging and more time fixing!

What you’ll learn

  • Use Test Runner to run your tests
  • Create Units based on the methods you want to test
  • Test specific and/or hard to reproduce behavior
  • Understand “Asserting” and how to use it in your tests
  • Increase your code’s longevity and readability
  • Prevent new functionality from breaking existing logic
  • Catch and test edge cases
  • When to use Test-Driven Development (TDD)

Basic to intermediate knowledge of C# and Unity

Tools and Frameworks

Unity 2022 LTS (updated from 2017.2)

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