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Master the free, open-source 3D graphics software of Blender to create 3D models for your projects. Through this course, you will learn all the foundational skills needed to navigate Blender 2.8 and create your very own 3D models from scratch. Not only will you learn how to create 3D shapes, manipulate models, and add materials, but you will also delve into the final steps of exporting and importing your models into Unity to use them in your various game projects.
You will learn how to:
- Navigate Blender’s user interface and about the various functions available
- Work with Object Mode to create basic meshes, add materials, and more
- Adjust vertexes, edges, and faces in Edit Mode to create new models
- Utilize extruding, beveling, proportional editing, and beyond to quickly construct models from scratch
- Use UV wrapping to add unique material textures to models
- Export models made in Blender and import them into Unity
…and more!