Create a turn-based, strategy game in Unity using Photon – a free, popular networking framework. Through this course, you will learn to create a strategy-based 1 vs. 1 game where players can command units and battle each other for survival. Learn not only the networking skills needed to make a multiplayer experience, but also how to make a compelling, tactical based game!
You will learn how to:
- Implement a lobby and networking system so players can challenge each other
- Set up dynamic units with stats, attack ranges, and move ranges
- Display stats, player names, and more using Unity’s UI system
- Generate a grid movement system for units based on their movement range
- Script units so players can command them to move and attack
- Provide the elements necessary to control turns and winning conditions