Turn-Based Game – Multiplayer Projects

Build a multiplayer, turn-based strategy game using Photon, a popular networking framework, and Unity.


  • 2.7 Hours of Video
  • Certificate of Completion
  • Project Files
  • Closed Captions
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  • On-demand, 24/7 access
  • 2.7 hours of video
  • Certificate of completion
  • Project files and PDF notes
  • Closed captions


Create a turn-based, strategy game in Unity using Photon – a free, popular networking framework.  Through this course, you will learn to create a strategy-based 1 vs. 1 game where players can command units and battle each other for survival.  Learn not only the networking skills needed to make a multiplayer experience, but also how to make a compelling, tactical based game!

You will learn how to:

  • Implement a lobby and networking system so players can challenge each other
  • Set up dynamic units with stats, attack ranges, and move ranges
  • Display stats, player names, and more using Unity’s UI system
  • Generate a grid movement system for units based on their movement range
  • Script units so players can command them to move and attack
  • Provide the elements necessary to control turns and winning conditions

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    Basic Unity and C# experience

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