Unity 2D Game Development Projects – Space Attackers
Interested in a blast from the past? Enroll in this course to learn how to create an awesome retro-style Space Attackers game.
This course belongs to our Create a Classic Atari-Style Game series, where you can learn how to create awesome replicas of the games that dominated the early 80’s and 90’s.
Learn how to create your very own version of the classic Atari games that revolutionized the early days of video gaming and captured the hearts of millions.
You’ll also understand how these groundbreaking titles function and recreate them with Unity3D. Add to your existing portfolio of projects and games by creating a responsive and intuitive version of the classic smash-hit Space Attackers game through this course.
Learn and become familiar with these subject matters — or brush up on your existing skills
- Creating the project in Unity
- Setting up the player and managing input
- Movement and speed of the space shooter
- Missile and firing logic
- Creating the cooldown effect of the shooter
- Enemy movement, speed, and shooting pattern
Complete the course to have an astounding rendition of the classic Space Attackers game with a modern twist!
Learn with a fully authorized course
This course has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
About the Unity Game Development Mini-Degree
The Unity Game Development Mini-Degree is the most extensive assortment of courses dedicated to shaping you into a master of various fields in game development. Whether you’re a novice, or an adept game developer, this Mini-Degree is what you need to learn the latest in game development. You’ll pick up a whole slew of new technologies ranging from 2D, 3D, Mobile, and Web-based games, to Augmented and Virtual Reality projects. Enroll in the greatest game development bundle this side of the galaxy today.
Basic to intermediate experience with Unity and C#.