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Unity Android Game Development With Game Art & Monetization

Unity Android Game Development With Game Art and Monetization

$29 $7

Unity 5 Game Development , Build Android Games With Unity And C# Learn Unity Game Development Building Android Games

Product Description

Learn the basic concepts, tools, and functions that you will need to build fully functional Android mobile Games with the Unity game engine.

Build a strong foundation in Unity and Android Game Development with this course.

  • Unity Installation & Setup
  • Android Game Examples
  • Game Art Creation
  • Version Controlling
  • Game Monetization
  • Leaderboards implementation

A Powerful Skill at Your Fingertips

Learning the fundamentals of Unity Android Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building android games.

Jobs in unity android game development are plentiful, and being able to learn unity android game development will give you a strong background to more easily build awesome android games.

Content and Overview

Suitable for beginning programmers, through this course of 65 lectures and 13 hours of content, you’ll learn all of the unity android game development fundamentals and establish a strong understanding of the concept behind android game development. Each chapter closes with quizzes, putting your new learned skills to practical use immediately.

Starting with the installation of the Unity , Java Development Kit, and Android SDK , this course will take you through various unity features and how to use them. By creating example games, you’ll a establish a strong understanding of unity game development.

With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.

Students completing the course will have the knowledge to create fully functional and ready to publish android games with unity.

Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.

What am I going to get from this course?

  • Build Android Games Using Unity Game Engine
  • Monetize With Ads And Earn Money From Games
  • Create Own Game Art Assets
  • Publish Game To Google Play

What is the target audience?

Everyone Who Wants To Build Android Games Using Unity Should Take This Course

Curriculum

  • M1 – Introduction
  • M1 - Installing Unity And Android Build Support
  • M1 - Setting Up JDK and Android SDK
  • M1 - Installing Unity Remote and Live Testing
  • M2 - Setting Up Game Level, Player and Platform
  • M2 - Controlling The Ball
  • M2 - Moving The Ball After First Touch
  • M2 - Checking When The Ball Falls Off The Platform
  • M2 - Camera Following The Ball Smoothly
  • M2 - Make The Platforms Fall Down After Ball Goes Away
  • M2 - Spawning the Platforms
  • M2 - Random Platform Spawning Algorithm
  • M2 - Fixing Platform Falling
  • M2 - Creating Diamonds and Randomly Spawning Them
  • M2 - Destroying Diamonds On Collision
  • M2 - Creating Awesome particle Effects
  • M2 - Create UiManager and Text Animations
  • M2 - More Main Menu UI Animations
  • M2 - Game Over Menu and Animations
  • M2 - Scripting The UiManager
  • M2 - ScoreManager Score and HighScore
  • M2 - Creating GameManager and Controlling The Whole Game
  • M2 - Final Fixes and Finishing The Game
  • M2 - Building and Publishing To Android
  • M3 - Inkscape Crash Course
  • M3 – Designing Tappy Ball Game Sprites - part1
  • M3 - Designing Tappy Ball Game Sprites - Part2
  • M3 - Designing Second Tappy Ball Sprite
  • M3 - Designing The Pipe - Creating Game Art Assets
  • M3 - Designing Sky Clouds
  • M3 - Exporting Your Game Art Assets To Use Them In Game
  • M4 - Creating Tappy Ball Menu and UI
  • M4 - Programming The Ball Movement
  • M4 - Adding The Pipes
  • M4 - Spawning The Pipes
  • M4 - Checking Score
  • M4 - Designing UI and UiManager
  • M4 - GameOver Menu and Animations
  • M4 - Adding Attractive User Interface Elements
  • M4 - Creating Game Manager and Controlling Everything
  • M4 - Adding Final Tweaks and Finishing The Game
  • M5 - Design The Fruit - It's So Easy But Looks Professional
  • M5 - Design Cut Fruit
  • M5 - Design The Splash Effect For Fruit Ninja Game
  • M5 - Design The Wooden Game Background
  • M5 - Design The 3D Looking Bomb
  • M6 - Creating The Fruit Bomb and Background
  • M6 - Adding Touch Swipe Effect
  • M6 - Adding Colliders To Swipe Lines
  • M6 - Adding Touch Functionality For Swipe
  • M6 - Spawning and Rotating Fruits Randomly
  • M6 - Cutting The Fruits
  • M6 - Cut Pieces Falling Down
  • M6 - Adding The Bomb
  • M6 - Creating The Blast Effect
  • M6 - Instantiating The Blast Effect
  • M7 - Why Use Version Controlling - Everything You Need To Know
  • M7 - Cloning and Creating New Repository For Unity Game Project
  • M7 - Practical Version Controlling Example With ZigZag Game
  • M7 - Learn About Branching Your Game Projects With Source Tree
  • M7 - Pushing Your Local Repository To GitHub & BitBucket
  • M8 - Integrate Unity Video Ads - Super Easy
  • M8 - Show Ads Every 3 Times Using PlayerPrefs
  • M8 - Integrate Applovin Ads To Your Game Easily
  • M8 - Integrate Chartboost Ads - Designed Only For Games
  • M9 - Creating Leader Boards - Part1
  • M9 - Creating Leader Boards - Part2
  • M9 - Creating Leader Boards - Part3
  • M9 - Creating Leader Boards - Part4
  • M9 - Creating Leader Boards - Part5 - Uploading APK & Linking
  • M9 - Create Achievements In Your Game

Course Requirements

You should already be familiar with Unity Interface

You should already have some idea about Unity C# scripting

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