In this short course you’ll learn to do more with Unity’s Particle Effect System:
- Understand how the Particle System works and what settings are available
- Create smoke and fire
- Manipulate particle effects from scripts and user input
- Waterfall effect
- Adjust your effects using Particle Effect Curves
No prior knowledge of the Particle System is required to enroll, however we assume you are already familiar with the basics of Unity and C#.