This title is part of the Game Development Mini-Degree – Build 2D, 3D, Mobile, Virtual Reality, and Augmented Reality Games
In this short course you’ll learn to do more with Unity’s Particle Effect System:
- Understand how the Particle System works and what settings are available
- Create smoke and fire
- Manipulate particle effects from scripts and user input
- Waterfall effect
- Adjust your effects using Particle Effect Curves
No prior knowledge of the Particle System is required to enroll, however we assume you are already familiar with the basics of Unity and C#.
About the Game Development Mini-Degree
The Game Development Mini-Degree is the most extensive assortment of courses dedicated to shaping you into a master of various fields in game development. Whether you’re a novice, or an adept game developer, this Mini-Degree is what you need to learn the latest in game development. You’ll pick up a whole slew of new technologies ranging from 2D, 3D, Mobile, and Web-based games, to Augmented and Virtual Reality projects. Enroll in the greatest game development bundle this side of the galaxy today.