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First-person shooters are hugely popular and this course wouldn’t be complete without one. In this course students their build our own VR FPS game from scratch. The player can move around the scene using a free-range teleportation system similar to that seen in games such as Arizona Sunshine.
Enemies consist of zombies that will have rig animations so they can walk or fall realistically when shot down. The player can collect ammo cartridges and the gun shows how much ammo it has left.
Learning goals:
- FPS mechanics in VR: shooting bullets, recharging ammo, killing bad guys
- Developing a free-range teleportation system
- Reusable collectible items
- Adding humanoid rig animations to a model using Adobe Mixamo (free cloud service)
- Using the Unity Animator to create transitions and blend animations
Unity Certified Experts
This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.
As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.