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First-person shooters are hugely popular and this course wouldn’t be complete without one. In this course students their build our own VR FPS game from scratch. The player can move around the scene using a free-range teleportation system similar to that seen in games such as Arizona Sunshine.
Enemies consist of zombies that will have rig animations so they can walk or fall realistically when shot down. The player can collect ammo cartridges and the gun shows how much ammo it has left.
- FPS mechanics in VR: shooting bullets, recharging ammo, killing bad guys
- Developing a free-range teleportation system
- Reusable collectible items
- Adding humanoid rig animations to a model using Adobe Mixamo (free cloud service)
- Using the Unity Animator to create transitions and blend animations
Unity Certified Experts
This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.
As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.
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✅ Watch video lessons
✅ Read text summaries
✅ Explore interactive lessons
✅ Practice with source code
✅ Build real projects
✅ Earn completion certificates
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I love the lectures, concise course objectives, and how they not only teach you enough to get started, but prepare you for the advanced stuff later down the road.
With Zenva, I started learning a more accurate way to approach problems and develop solutions. It’s full of interesting topics that I love to learn in conjunction with my work.
I chose Zenva because of the large selection of topics and the fact that I can choose what courses I want to take whenever I want to take them. That level of freedom is unique to Zenva.
The Unity courses at Zenva helped me achieve a level of comfort with game development that I didn’t think was possible. They give you the confidence to expand your skills, and were so easy to understand.