VR Game Development for Beginners
Learn to create your first cross-platform Virtual Reality experience in Unity!
This title is part of the Virtual Reality Mini-Degree – Build VR Games and Experiences with Unity
In this course, we create a VR experience that consists of a platform that flies to different destinations. We make this project run in all the platforms and cover some performance basics.
- VR flying platform experience
- C# arrays
- Basic setup in all platforms: Cardboard (Android and iOS), Gear VR, Oculus, HTC Vive (OpenVR)
- Performance and light baking basics
Learn with a fully authorized course
This course has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
About the Virtual Reality Mini-Degree
The VR Mini-Degree is the world’s most comprehensive training on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical projects. Whether your goal is to make VR games for fun, do a startup in this exciting field, or become a professional Unity development, this training series contains everything you need to reach your goals.
Learn more and enroll HERE
This course assumes familiarity with Unity and C#.
It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.