VR Projects – Night with Mosquitos Game
Create an immersive and scary night mosquito experience in Virtual Reality!
This title is part of the Virtual Reality Mini-Degree – Build VR Games and Experiences with Unity
In this course, we create a VR experience where a peaceful night in the forest is interrupted by giant mosquito’s. We use the VR Standard Assets from Unity to create a reticle for gaze-based interaction.
- VR Standard Assets overview
- Reticles and VR Eye Raycaster
- Randomization of trees scale and rotation
- Particle effects
- Creation of the mosquito game
Learn with a fully authorized course
This course has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
About the Virtual Reality Mini-Degree
The VR Mini-Degree is the world’s most comprehensive training on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical projects. Whether your goal is to make VR games for fun, do a startup in this exciting field, or become a professional Unity development, this training series contains everything you need to reach your goals.
Learn more and enroll HERE
This course assumes familiarity with Unity, C# and how to run a game in VR.
It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.