VR Projects – Night with Mosquitos Game [2017]

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In this course, we create a VR experience where a peaceful night in the forest is interrupted by giant mosquitos. We use the VR Standard Assets from Unity to create a reticle for gaze-based interaction.

VR Forest Experience with Mosquitos

Learning goals:

  • VR Standard Assets overview
  • Reticles and VR Eye Raycaster
  • Randomization of trees scale and rotation
  • Skyboxes
  • Particle effects
  • Creation of the mosquito game

 

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This course assumes familiarity with Unity, C#, and how to run a game in VR. We also recommend that you complete preceding courses from the lineup in the Virtual Reality Mini-Degree.

Tools and Frameworks

Recorded in Unity 5.6 and XR Legacy Input Helpers 2.0.4. Updated to Unity 2021 LTS.

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