VR Projects – Puzzle Game
Learn to create a puzzle game in Virtual Reality!
This title is part of the Virtual Reality Mini-Degree – Build VR Games and Experiences with Unity
In this course, we cover the creation of a puzzle game where the player has to drag and position pieces in their correct location. When the puzzle is successfully completed, a giant pyramid emerges from the ground. This module includes intermediate C# concepts such as Delegates and Events.
- Creating a full puzzle game in VR
- Reusable component to drag and position elements in VR using the reticle
- Intermediate C# concepts: Delegates and Events
- Using Events to notify game objects
- Working with local and global coordinates
Learn with a fully authorized course
This course has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
About the Virtual Reality Mini-Degree
The VR Mini-Degree is the world’s most comprehensive training on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical projects. Whether your goal is to make VR games for fun, do a startup in this exciting field, or become a professional Unity development, this training series contains everything you need to reach your goals.
Learn more and enroll HERE
This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.
It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.