VR Projects – Puzzle Game [2017]

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In this course, we cover the creation of a puzzle game where the player has to drag and position pieces in their correct location. When the puzzle is successfully completed, a giant pyramid emerges from the ground. This module includes intermediate C# concepts such as Delegates and Events.

Unity VR Development - Puzzle Game

Learning goals:

  • Creating a full puzzle game in VR
  • Reusable component to drag and position elements in VR using the reticle
  • Intermediate C# concepts: Delegates and Events
  • Using Events to notify game objects
  • Working with local and global coordinates

 

Unity Certified Experts

This curriculum has been designed by instructors who have been certified by Unity Technologies and CompTIA in recognition of their programming excellence.

As a Unity Authorized Learning Partner, Zenva’s courses satisfy the highest standards in terms of both quality and relevancy.

This course assumes familiarity with Unity, C#, and the Unity VR Standard Assets package. We also recommend that you complete preceding courses from the lineup in the Virtual Reality Mini-Degree.

Tools and Frameworks

Recorded in Unity 5.6, updated to Unity 2021 LTS

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