Create a VR Underwater Experience with Unity

VR Projects – Underwater Shark Experience

Create an impressive underwater virtual reality experience with Unity

$50

$50
Includes:
  • 11 Lessons
  • Lifetime, 24/7 Access
  • Certificate of Completion
  • English Subtitles
Join 300,000+ Satisfied Students
$50

Overview

This title is part of the Virtual Reality Mini-Degree – Build VR Games and Experiences with Unity

In this course, we create a complete underwater experience in VR, where the player can dive around, chase fish and run into dangerous sharks! This experience covers many different aspects such as terrain generation, underwater look, and feel, animations, performance and motion sickness considerations.

VR Underwater Experience

Learning goals:

  • Creating a complete underwater experience: light, colors, fog usage, visibility challenges
  • Creating Unity terrains and addressing performance considerations
  • Detecting player proximity without creating spikes in CPU usage by adding randomness
  • Using the Animator and creating Animation Clips in the Editor
  • C# inheritance and method overriding to create a cleaner code-base

About the Virtual Reality Mini-Degree

The VR Mini-Degree is the world’s most comprehensive training on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical projects. Whether your goal is to make VR games for fun, do a startup in this exciting field, or become a professional Unity development, this training series contains everything you need to reach your goals.

https://www.youtube.com/watch?v=wKWWLzzTEy8

Learn more and enroll HERE

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What Our Members Are Saying

“I was able to just continuously expand upon the groundwork that I created with the course and turn it into something that was uniquely mine.”
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“Once I actually started to type, a giant game programming world opened up before my eyes and it is absolutely amazing!”
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“This course definitely helped me create my first game for Android and iOS — which is a very good feeling 😀 — so I highly recommend it!”
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Curriculum

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Requirements

    This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.

    It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.

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